The time travel story gives the game is primary gimmick: the things you do in one time period (usually the past) can affect the other (usually the future). Fortunately, the designers kept their ambitions constrained to just those two Spider-Men, and didn’t try to complicate matters by going further back in time to encounter, say, Black-suit Spider-Man, Scarlet Spider, Man-Spider, or any other Spider-Man variants from Marvel’s history. Spider-Man 2099 discovers the plot and takes it upon himself to go back and prevent this from happening. The basic premise is that some bad guy from the future (2099) has built a time portal at the Alchemax building and is trying to kill the modern (Amazing) Spider-Man. After Shattered Dimensions proved to be a fun and well-designed (if not a bit rough around the edges) game, Activision apparently decided to let Beenox try another Spider-Man game, and made the horrible mistake of trying to rush it out before Batman: Arkham City sucked up all the comic-book-gamers’ attentions.Įdge of Time forces us into another game featuring multiple Spider-Men, but this time, instead of a dimension-hopping adventure, we get a time-travel story. But Edge of Time just might take the cake. ![]() With that, I’ve played a lot of pretty bad Spider-Man games. I’ve played quite a few Spider-Man games in my time.
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